| keijiro/Skinner |
1,959 |
|
0 |
0 |
over 6 years ago |
0 |
|
2 |
mit |
C# |
| Special Effects with Skinned Mesh in Unity |
| tunabrain/tungsten |
1,520 |
|
0 |
0 |
about 4 years ago |
0 |
|
17 |
other |
C++ |
| High performance physically based renderer in C++11 |
| gkjohnson/three-gpu-pathtracer |
1,133 |
|
0 |
4 |
about 2 years ago |
16 |
July 21, 2023 |
123 |
mit |
JavaScript |
| Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. |
| zeux/niagara |
1,099 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
C++ |
| A Vulkan renderer written from scratch on stream |
| daniilidis-group/neural_renderer |
940 |
|
0 |
0 |
about 4 years ago |
0 |
|
59 |
other |
Python |
| A PyTorch port of the Neural 3D Mesh Renderer |
| keijiro/Smrvfx |
859 |
|
0 |
2 |
over 3 years ago |
8 |
December 08, 2020 |
0 |
unlicense |
|
| Skinned mesh sampling with VFX Graph |
| ShichenLiu/SoftRas |
785 |
|
0 |
0 |
over 4 years ago |
0 |
|
35 |
mit |
Python |
| Project page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning" |
| yuki-koyama/blender-cli-rendering |
691 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
gpl-3.0 |
Python |
| Blender Python scripts for rendering images directly from command-line interface |
| fogleman/fauxgl |
615 |
|
1 |
12 |
over 5 years ago |
1 |
August 18, 2020 |
8 |
mit |
Go |
| Software-only 3D renderer written in Go. |
| google/tf_mesh_renderer |
467 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
apache-2.0 |
Python |
| A differentiable, 3D mesh renderer using TensorFlow. |