| ConfettiFX/The-Forge |
5,493 |
|
0 |
0 |
10 months ago |
0 |
|
30 |
apache-2.0 |
C++ |
| The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 |
| turanszkij/WickedEngine |
5,125 |
|
0 |
0 |
about 2 years ago |
0 |
|
55 |
mit |
C++ |
| 3D engine with modern graphics |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| nvpro-samples/vk_raytracing_tutorial_KHR |
1,191 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
apache-2.0 |
C++ |
| Ray tracing examples and tutorials using VK_KHR_ray_tracing |
| nvpro-samples/vk_mini_path_tracer |
1,026 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++. |
| DiligentGraphics/DiligentCore |
547 |
|
0 |
0 |
about 2 years ago |
5 |
November 20, 2023 |
33 |
apache-2.0 |
C++ |
| A modern cross-platform low-level graphics API |
| nvpro-samples/vk_raytrace |
457 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
apache-2.0 |
C++ |
| Ray tracing glTF scene with Vulkan |
| Devsh-Graphics-Programming/Nabla |
423 |
|
0 |
0 |
about 2 years ago |
0 |
|
101 |
apache-2.0 |
C++ |
| Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android |
| krait-games/hyperion-engine |
383 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C++ |
| 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more |
| yuphin/Lumen |
357 |
|
0 |
0 |
about 2 years ago |
0 |
|
5 |
mit |
C++ |
| A Vulkan Raytracing framework for various bidirectional path tracing techniques |