| mosra/magnum |
4,593 |
|
0 |
0 |
about 2 years ago |
0 |
|
86 |
other |
C++ |
| Lightweight and modular C++11 graphics middleware for games and data visualization |
| gfxfundamentals/webgl-fundamentals |
4,325 |
|
0 |
0 |
over 2 years ago |
0 |
|
42 |
other |
HTML |
| WebGL lessons that start with the basics |
| recp/cglm |
1,948 |
|
0 |
0 |
about 2 years ago |
8 |
November 19, 2020 |
58 |
mit |
C |
| 📽 Highly Optimized Graphics Math (glm) for C |
| strasdat/Sophus |
1,807 |
|
0 |
0 |
over 2 years ago |
2 |
October 11, 2022 |
30 |
other |
C++ |
| C++ implementation of Lie Groups using Eigen. |
| EricLengyel/Terathon-Math-Library |
753 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra. |
| felselva/mathc |
659 |
|
0 |
0 |
almost 5 years ago |
0 |
|
14 |
zlib |
C |
| Pure C math library for 2D and 3D programming |
| kiryha/Houdini |
649 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
|
Python |
| Houdini pipeline and learning database |
| bdaiinstitute/spatialmath-python |
620 |
|
0 |
2 |
5 months ago |
8 |
October 09, 2022 |
9 |
mit |
Python |
| Create, manipulate and convert representations of position and orientation in 2D or 3D using Python |
| mathnet/mathnet-spatial |
354 |
|
0 |
0 |
over 2 years ago |
0 |
|
38 |
mit |
C# |
| Math.NET Spatial |
| google/vector_math.dart |
288 |
|
9,098 |
320 |
over 2 years ago |
42 |
December 02, 2023 |
11 |
other |
Dart |
| A vector math package for 2D and 3D applications |