| fogleman/Tiling |
437 |
|
0 |
0 |
almost 12 years ago |
0 |
|
2 |
mit |
Python |
| Tilings of regular polygons. |
| olson-sean-k/plexus |
136 |
|
2 |
1 |
over 2 years ago |
12 |
March 01, 2019 |
14 |
mit |
Rust |
| Polygonal mesh processing. |
| lordmauve/wasabi2d |
122 |
|
1 |
1 |
over 3 years ago |
7 |
March 30, 2025 |
37 |
lgpl-3.0 |
Python |
| Cutting-edge 2D game framework for Python |
| AKASH2907/project_sunroof_india |
90 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
apache-2.0 |
Python |
| Analyzed Google Satellite images to generate a report on individual house rooftop's solar power potential |
| adobe-webplatform/brackets-css-shapes-editor |
85 |
|
0 |
0 |
over 11 years ago |
0 |
|
2 |
mit |
JavaScript |
| CSS Shapes Editor extension for Brackets / Adobe Edge Code |
| akavel/polyclip-go |
67 |
|
3 |
4 |
almost 7 years ago |
1 |
January 11, 2016 |
3 |
|
Go |
| Go library for Boolean operations on 2D polygons. |
| jahting/pnltri.js |
55 |
|
8 |
8 |
over 11 years ago |
1 |
September 04, 2014 |
7 |
mit |
JavaScript |
| Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now) |
| ilyanikolaevsky/navmesh |
48 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
bsd-3-clause |
C++ |
| A small and fast C++ library for building shortest paths in 2D space with convex polygonal obstacles |
| mclaeysb/simplepolygon |
39 |
|
37 |
8 |
over 6 years ago |
14 |
October 09, 2019 |
0 |
mit |
JavaScript |
| JS tool to break self-intersecting GeoJSON polygons down in their constituent non-self-intersecting parts |
| j-bbr/PolygonColliderSimplification |
36 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
mit |
C# |
| A set of scripts to reduce the complexity of Polygon2D and Edge Colliders in Unity |