| veloren/veloren |
4,882 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
gpl-3.0 |
Rust |
| An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page. |
| fegennari/3DWorld |
1,027 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| 3D Procedural Game Engine Using OpenGL |
| AsPJT/DungeonTemplateLibrary |
1,024 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
bsl-1.0 |
C++ |
| 🌏: Dungeon free resources (terrain & roguelike generation) |
| mikeroyal/Unreal-Engine-Guide |
787 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C++ |
| Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch. |
| IceCreamYou/THREE.Terrain |
509 |
|
5 |
5 |
almost 4 years ago |
6 |
July 06, 2021 |
3 |
mit |
JavaScript |
| A procedural terrain generation engine for use with the Three.js 3D graphics library for the web. |
| weigert/SimpleHydrology |
404 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
|
C++ |
| Procedural Hydrology / River / Lake Simulation |
| FarazzShaikh/Terrain-Builder |
309 |
|
0 |
0 |
about 4 years ago |
0 |
|
6 |
gpl-2.0 |
JavaScript |
| 🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU! |
| CodingEric/Erics-MagicaVoxel-Shaders |
200 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
|
| Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Advanced Flood System etc. |
| alelievr/Procedural-Worlds-Editor |
196 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Procedural World Editor is a node based procedural terrain generator |
| caosdoar/spheres |
148 |
|
0 |
0 |
about 6 years ago |
0 |
|
1 |
|
C |
| Methods to create a sphere mesh |