| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| mosra/magnum |
4,593 |
|
0 |
0 |
about 2 years ago |
0 |
|
86 |
other |
C++ |
| Lightweight and modular C++11 graphics middleware for games and data visualization |
| vydd/sketch |
1,338 |
|
0 |
0 |
about 2 years ago |
0 |
|
34 |
mit |
Common Lisp |
| A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more. |
| grimfang4/sdl-gpu |
1,017 |
|
0 |
0 |
almost 4 years ago |
0 |
|
71 |
mit |
C |
| A library for high-performance, modern 2D graphics with SDL written in C. |
| vkoskiv/c-ray |
743 |
|
0 |
0 |
about 2 years ago |
0 |
|
17 |
mit |
C |
| c-ray is a small, simple path tracer written in C |
| libSDL2pp/libSDL2pp |
543 |
|
0 |
0 |
over 2 years ago |
3 |
April 11, 2017 |
39 |
other |
C++ |
| C++ bindings/wrapper for SDL2 |
| domeengine/dome |
442 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
mit |
C |
| A lightweight game development environment where games can be written in Wren |
| Angelo1211/HybridRenderingEngine |
404 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C++ |
| Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. |
| JulNadeauCA/libagar |
355 |
|
0 |
0 |
over 2 years ago |
0 |
|
12 |
bsd-2-clause |
C |
| Cross-Platform GUI Toolkit (stable) |
| FreeRCT/FreeRCT |
232 |
|
0 |
0 |
over 2 years ago |
0 |
|
11 |
gpl-2.0 |
C++ |
| FreeRCT aims to be a free and open source game which captures the look, feel and gameplay of the popular games RollerCoaster Tycoon 1 and 2. |