| intel/libxcam |
551 |
|
0 |
0 |
over 2 years ago |
0 |
|
10 |
other |
C++ |
| libXCam is a project for extended camera(not limited in camera) features and focus on image quality improvement and video analysis. There are lots features supported in image pre-processing, image post-processing and smart analysis. This library makes GPU/CPU/ISP working together to improve image quality. OpenCL is used to improve performance in different platforms. |
| PRiME-project/PRiMEStereoMatch |
213 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
bsd-3-clause |
C++ |
| A heterogeneous and fully parallel stereo matching algorithm for depth estimation, implementing a local adaptive support weight (ADSW) Guided Image Filter (GIF) cost aggregation stage. Developed in both C++ and OpenCL. |
| Jinqiang/demo_lidar |
170 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
|
|
| Depth Enhanced Monocular Odometry (camera and lidar version) |
| arrayfire/androidcl |
68 |
|
0 |
0 |
about 10 years ago |
0 |
|
1 |
|
C++ |
| Sample app that runs OpenCL kernels to process camera feed on Android devices |
| thinkoco/c5soc_opencl |
65 |
|
0 |
0 |
over 5 years ago |
0 |
|
8 |
apache-2.0 |
Verilog |
| DE1SOC DE10-NANO DE10-Standard OpenCL hardware that support VGA and desktop. And Some applications such as usb camera YUYV to RGB , Sobel and so on. |
| shibatch/rectdetect |
36 |
|
0 |
0 |
about 5 years ago |
0 |
|
2 |
mit |
C |
| Realtime rectangle detector with GPGPU |
| wpfhtl/demo_rgbd |
31 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
|
|
| Depth Enhanced Monocular Odometry (RGBD camera version) |
| Qbicz/real-time-shape-detection |
26 |
|
0 |
0 |
almost 3 years ago |
0 |
|
4 |
|
C++ |
| CV/AI: use ARM Mali GPU on ODROID-XU4 single-board computer + OpenCL acceleration to achieve real time shape and orientation detection of fast moving objects |
| ginkgo/micropolis |
24 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
other |
C++ |
| A micropolygon rasterizer written in OpenCL |
| macroing/Dayflower-Path-Tracer |
23 |
|
0 |
0 |
almost 5 years ago |
0 |
|
2 |
lgpl-3.0 |
Java |
| A photorealistic, realtime and GPU-based renderer written in Java |