| simoninithomas/Deep_reinforcement_learning_Course |
3,581 |
|
0 |
0 |
almost 3 years ago |
0 |
|
46 |
|
Jupyter Notebook |
| Implementations from the free course Deep Reinforcement Learning with Tensorflow and PyTorch |
| killop/anything_about_game |
2,534 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
|
| A wonderful list of Game Development resources. |
| sebas77/Svelto.ECS |
1,106 |
|
0 |
3 |
over 2 years ago |
19 |
September 17, 2023 |
0 |
mit |
C# |
| Svelto ECS C# Entity Component System |
| jacksondunstan/NativeCollections |
365 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
mit |
C# |
| Native Collection Types for Unity |
| keijiro/CosineGradient |
300 |
|
0 |
2 |
about 4 years ago |
3 |
March 31, 2022 |
0 |
unlicense |
C# |
| Cosine gradient generator for Unity |
| hecomi/UnityVolumeRendering |
167 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
GLSL |
| A simple example of Volume Rendering for Unity. |
| nialltl/incremental_mpm |
166 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
C# |
| 2D implementation of MLS-MPM for simulating soft bodies and fluids |
| keijiro/UnityRustPlugin |
78 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
|
Shell |
| An example showing how to write a Unity native plugin in Rust |
| Fixtone/DungeonCarver |
35 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C# |
| DungeonCarver is an implementation of the most popular dungeon generating algorithms |
| simoninithomas/the_mayan_adventure |
26 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
mit |
ShaderLab |
| The Mayan Adventure is an open-source reinforcement learning environment for Unity ML-Agents. In this environment, you train your agent (Indie) to find the golden statue in this dangerous environment full of traps. |