| nosir/obelisk.js |
2,062 |
|
6 |
5 |
almost 7 years ago |
7 |
May 11, 2016 |
6 |
other |
JavaScript |
| Build pixel isometric graphics with HTML5 canvas |
| NVIDIA/gvdb-voxels |
531 |
|
0 |
0 |
over 4 years ago |
0 |
|
21 |
other |
C |
| Sparse volume compute and rendering on NVIDIA GPUs |
| xingyuansun/pix3d |
380 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
Python |
| Pix3D: Dataset and Methods for Single-Image 3D Shape Modeling |
| bonsairobo/building-blocks |
296 |
|
0 |
8 |
about 4 years ago |
12 |
September 23, 2021 |
9 |
mit |
Rust |
| A voxel library for real-time applications. |
| NikolaZubic/2dimageto3dmodel |
190 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
|
Python |
| We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all the other supervised and unsupervised methods and 3D representations, all in terms of performance, accuracy, and training time. |
| dtrajko/MoravaEngine |
169 |
|
0 |
0 |
almost 4 years ago |
0 |
|
2 |
apache-2.0 |
C++ |
| 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques. |
| meshula/awesome-voxel |
167 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
|
| Voxel resources for coders |
| zesterer/teloren |
85 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
gpl-3.0 |
Rust |
| A command-line frontend for Veloren |
| BSVogler/WurfelEngineSDK |
75 |
|
0 |
0 |
over 5 years ago |
0 |
|
6 |
other |
Java |
| Isometric game engine. Open world, block/voxel based and sprite rendering. |
| unifyai/vision |
69 |
|
0 |
1 |
over 2 years ago |
16 |
August 07, 2023 |
1 |
apache-2.0 |
Python |
| 3D Vision functions with end-to-end support for deep learning developers, written in Ivy. |