| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| mosra/magnum |
4,593 |
|
0 |
0 |
about 2 years ago |
0 |
|
86 |
other |
C++ |
| Lightweight and modular C++11 graphics middleware for games and data visualization |
| patriciogonzalezvivo/glslViewer |
4,324 |
|
0 |
0 |
over 2 years ago |
0 |
|
45 |
bsd-3-clause |
C++ |
| Console-based GLSL Sandbox for 2D/3D shaders |
| ray-cast/AnimatorGo |
459 |
|
0 |
0 |
about 3 years ago |
0 |
|
9 |
|
|
| 🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛 |
| jnmaloney/WebGui |
444 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
mit |
C++ |
| An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM). |
| mosra/flextgl |
198 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
mit |
C |
| OpenGL and Vulkan header and loader generator. |
| goxjs/gl |
164 |
|
22 |
28 |
almost 3 years ago |
2 |
July 05, 2023 |
8 |
bsd-3-clause |
Go |
| Go cross-platform OpenGL bindings. |
| BrutPitt/glslSmartDeNoise |
161 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
bsd-2-clause |
C++ |
| Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable |
| mikeseven/node-glfw |
90 |
|
22 |
7 |
about 10 years ago |
15 |
December 07, 2015 |
4 |
|
C++ |
| nodejs bindings to GLFW |
| mikeseven/node-webcl |
63 |
|
2 |
3 |
over 10 years ago |
11 |
January 23, 2015 |
3 |
|
C++ |