| elringus/sprite-glow |
2,382 |
|
0 |
0 |
6 months ago |
0 |
|
0 |
mit |
ShaderLab |
| Sprite glow effect with HDR outline |
| CyberAgentGameEntertainment/NovaShader |
943 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C# |
| Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity. |
| keijiro/Smrvfx |
859 |
|
0 |
2 |
over 3 years ago |
8 |
December 08, 2020 |
0 |
unlicense |
|
| Skinned mesh sampling with VFX Graph |
| keijiro/SdfVfxSamples |
710 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
|
| Unity VFX Graph samples with SDF (signed distance field) |
| MirzaBeig/Post-Processing-Scan |
616 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
unlicense |
ShaderLab |
| A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). |
| fluviofx/fluviofx |
611 |
|
0 |
0 |
almost 4 years ago |
0 |
|
9 |
other |
C# |
| Fluid dynamics for Unity's VFX graph |
| keijiro/HdrpVatExample |
501 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
unlicense |
HLSL |
| VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph |
| keijiro/Rsvfx |
463 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
other |
C# |
| An example that shows how to connect RealSense depth camera to Unity VFX Graph |
| keijiro/LaspVfx |
366 |
|
0 |
2 |
over 4 years ago |
3 |
August 18, 2021 |
0 |
unlicense |
C# |
| Audio reactive Unity VFX with LASP |
| keijiro/Akvfx |
364 |
|
0 |
2 |
about 5 years ago |
5 |
November 20, 2020 |
6 |
other |
C# |
| Azure Kinect plugin for Unity VFX Graph |