| gonglei007/GameDevMind |
3,724 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
Shell |
| 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 |
| Habrador/Unity-Programming-Patterns |
1,590 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C# |
| Implementations of programming design patterns in Unity with examples in C# when to use them. |
| Naphier/unity-design-patterns |
676 |
|
0 |
0 |
about 7 years ago |
0 |
|
3 |
cc0-1.0 |
C# |
| Examples of programming design patterns in Unity C# |
| IndieVisualLab/UnityGraphicsProgrammingSeries |
434 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
|
|
| 書籍「Unity Graphics Programming」シリーズのPDFコレクション |
| PacktPublishing/Learning-C-8-by-Developing-Games-with-Unity-2020 |
73 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C# |
| Learning C# 8 by Developing Games with Unity 2020, published by Packt |
| avantcontra/coding-druid |
70 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
Jupyter Notebook |
| "Coding Druid" series is my horizontal programming practice notes, each part around a topic (mathematical physics electronic graphics sound...), implemented in several programming languages. |
| Bian-Sh/Unity-MecanimEventSystem |
68 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| This is a chain programming style callback System for Animator of Unity ,await /async supported |
| killop/game-book-list |
64 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
apache-2.0 |
|
| good good study,day day up |
| PacktPublishing/Learning-C-by-Developing-Games-with-Unity-2019 |
45 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C# |
| Learning C# with Unity 2019, published by Packt |
| VubbiScript/VubbiScript |
41 |
|
0 |
0 |
over 4 years ago |
0 |
|
5 |
mit |
JavaScript |
| Programming with blocks in Unity3D... |