| DLR-RM/BlenderProc |
2,402 |
|
0 |
0 |
about 2 years ago |
15 |
December 06, 2023 |
60 |
gpl-3.0 |
Python |
| A procedural Blender pipeline for photorealistic training image generation |
| sinclairzx81/zero |
2,330 |
|
0 |
1 |
almost 4 years ago |
9 |
November 05, 2019 |
1 |
other |
TypeScript |
| A 3D renderer written in JavaScript and rendered to the terminal. |
| tobspr/RenderPipeline |
929 |
|
0 |
0 |
over 2 years ago |
0 |
January 16, 2016 |
32 |
other |
Python |
| Physically Based Shading and Deferred Rendering for the Panda3D game engine |
| Shazwazza/Smidge |
334 |
|
0 |
2 |
almost 3 years ago |
44 |
June 16, 2023 |
24 |
mit |
C# |
| A lightweight runtime CSS/JavaScript file minification, combination, compression & management library for ASP.Net Core |
| nvpro-pipeline/pipeline |
180 |
|
0 |
0 |
almost 5 years ago |
0 |
|
1 |
other |
C++ |
| nvpro-pipeline is a research rendering pipeline |
| beinteractive/LWRPAmbientOcclusion |
159 |
|
0 |
0 |
over 6 years ago |
0 |
|
5 |
|
C# |
| Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline |
| MaxwellGengYF/Unity-MPipeline-Framework |
124 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
|
C# |
| A convenient programming framework for Scriptable Rendering Pipeline |
| klazuka/TTStyleBuilder |
123 |
|
0 |
0 |
over 16 years ago |
0 |
|
15 |
|
Objective-C |
| An interactive tool for constructing Three20's TTStyle rendering pipelines |
| chinedufn/landon |
116 |
|
1 |
3 |
about 4 years ago |
41 |
February 19, 2021 |
7 |
|
Rust |
| A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your rendering pipeline. |
| sindney/fury3d |
82 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
mit |
C++ |
| A simple but modern graphic engine |