| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| jynew/jynew |
7,409 |
|
0 |
0 |
about 2 years ago |
0 |
|
37 |
other |
C# |
| JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable demo games. |
| sschmid/Entitas |
6,738 |
|
0 |
17 |
over 2 years ago |
2 |
September 16, 2021 |
98 |
mit |
C# |
| Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity |
| ThusSpokeNomad/GameNetworkingResources |
6,448 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
|
C |
| A Curated List of Game Network Programming Resources |
| RyanNielson/awesome-unity |
6,168 |
|
0 |
0 |
over 2 years ago |
0 |
|
22 |
cc0-1.0 |
|
| A curated list of awesome Unity assets, resources, and more. |
| EllanJiang/GameFramework |
4,881 |
|
0 |
0 |
over 2 years ago |
0 |
|
11 |
mit |
C# |
| This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality. |
| liangxiegame/QFramework |
3,773 |
|
0 |
0 |
over 2 years ago |
0 |
|
14 |
mit |
C# |
| Godot/Unity3D System Design Architecture |
| gonglei007/GameDevMind |
3,724 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
Shell |
| 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 |
| ketoo/NoahGameFrame |
3,651 |
|
0 |
0 |
about 3 years ago |
0 |
|
25 |
apache-2.0 |
C++ |
| A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. |
| QianMo/X-PostProcessing-Library |
2,604 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C# |
| Unity Post Processing Stack Library | Unity引擎的高品质后处理库 |