| kirevdokimov/Unity-UI-Rounded-Corners |
1,008 |
|
0 |
0 |
over 2 years ago |
0 |
|
20 |
mit |
C# |
| This components and shaders allows you to add rounded corners to UI elements! |
| libretro/common-shaders |
879 |
|
0 |
0 |
almost 4 years ago |
0 |
|
35 |
|
C |
| Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders. |
| smkplus/ShaderMan |
707 |
|
0 |
0 |
about 5 years ago |
0 |
|
20 |
mit |
GLSL |
| Convert ShaderToy to Unity HLSL/CG |
| knapeczadam/Unity-Shaders |
276 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
ShaderLab |
| :sparkles: Shader demo - More than 300 examples |
| orels1/orels-Unity-Shaders |
142 |
|
0 |
0 |
over 2 years ago |
0 |
|
18 |
other |
HLSL |
| A collection of practical Unity shaders for your next project |
| reignstudios/CS2X |
108 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
mit |
C |
| Transpiles a C# subset to non .NET languages and runtimes. (Powered by Roslyn) |
| noct/sublime-shaders |
32 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
|
| GLSL/HLSL/Cg syntax highlighting for Sublime Text 2 & 3 |
| penandlim/JL-s-Unity-Blend-Modes |
31 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
mit |
ShaderLab |
| 👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc) |
| zezba9000/CSharpTranspiler |
23 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
C |
| CS2X - C# Transpiler experiments (Powered by Roslyn) |
| Demkeys/DemkeysUnityShaders |
16 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
GLSL |
| Unity shaders made for various purposes, written in Cg/HLSL. |