| visualboyadvance-m/visualboyadvance-m |
3,059 |
|
0 |
0 |
about 2 years ago |
0 |
|
272 |
|
C++ |
| The continuing development of the legendary VBA gameboy advance emulator. |
| fhanau/Efficient-Compression-Tool |
490 |
|
0 |
0 |
over 2 years ago |
0 |
|
18 |
apache-2.0 |
C |
| Fast and effective C++ file optimizer |
| sjasmplus/sjasmplus |
57 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
zlib |
C++ |
| SJAsmPlus: Z80 cross-assembler |
| trillek-team/trillek-vcomputer-module |
43 |
|
0 |
0 |
about 5 years ago |
0 |
|
8 |
lgpl-3.0 |
C++ |
| Trillek Virtual Computer implementation |
| libretro/vbam-libretro |
22 |
|
0 |
0 |
over 2 years ago |
0 |
|
11 |
|
C++ |
| A fork of VBA-M with libretro integration |
| ArthurSonzogni/asm-dom-cmake |
21 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
CMake |
| Virtual dom for C++ using asm-dom and cmake |
| pablocrossa/trinitycore-portable |
5 |
|
0 |
0 |
about 12 years ago |
0 |
|
0 |
gpl-2.0 |
C++ |
| A fork of TrinityCore that can Compile without SSE2 support and for different architectures. |
| mateuszstompor/Linked-List-x86-64-ASM |
5 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
mit |
C++ |
| Boring, well known and one of the easiest data structure to implement BUT this one is written in assembly 🤪 |