| luzexi/Unity3DGameResource |
114 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
|
C# |
| Unity3D assetbundle resources API |
| coryleach/UnitySaveLoad |
46 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| Quickly Save/Load data in Binary or Json formats, and Encrypt it in Unity |
| luzexi/Unity3DEncrypt |
11 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
|
C# |
| Unity3D Encrypt and Decrypt data . |
| AriyaGameDevelopers/Bayegan |
10 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
C# |
| Secure PlayerPrefs Library for Unity3D |
| pedro15/UniToolKit |
8 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C# |
| Utility toolbox for unity game development. |
| FronkonGames/GameWork-Local-Data |
8 |
|
0 |
0 |
over 3 years ago |
0 |
|
|
mit |
C# |
| Async load / save local data with compression, encryption and integrity check. |
| ls9512/USecurity |
7 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
C# |
| USecurity is a security and anti-cheat component used in the Unity project. |
| treviasxk/Nethostfire |
6 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
C# |
| Nethostfire is a UDP server/client created with C# (netstandard2.1), it's a simple and easy to understand project, with it you can set up your game server, video calls, file transfers and more. |