| DLR-RM/BlenderProc |
2,402 |
|
0 |
0 |
about 2 years ago |
15 |
December 06, 2023 |
60 |
gpl-3.0 |
Python |
| A procedural Blender pipeline for photorealistic training image generation |
| diegomacario/Super-Sunshine |
116 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C++ |
| A ray-tracer with a simple scene description language for easily generating beautiful images. |
| yxlao/camtools |
99 |
|
0 |
0 |
over 2 years ago |
6 |
September 09, 2023 |
3 |
mit |
Python |
| CamTools: Camera Tools for Computer Vision |
| ishit/L1Stabilizer |
86 |
|
0 |
0 |
almost 7 years ago |
0 |
|
2 |
|
MATLAB |
| :movie_camera: Video stabilization using L1-norm optimal camera paths. |
| meshula/LabCamera |
70 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
C++ |
| A physically based camera model for virtual production and computer graphics |
| kaustubh-sadekar/FunMirrors |
44 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
Python |
| This is a fun project I created to motivate computer vision enthusiasts and to highlight the importance of understanding fundamental concepts related to image formation in a camera. |
| momower1/PointCloudEngine |
34 |
|
0 |
0 |
over 4 years ago |
0 |
|
4 |
|
C++ |
| Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation |
| BingyaoHuang/CompenNet |
33 |
|
0 |
0 |
over 3 years ago |
0 |
|
2 |
other |
Python |
| [CVPR'19] End-to-end Projector Photometric Compensation |
| michaelfranzl/pyglpainter |
15 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-3.0 |
Python |
| Python OpenGL Painter - Minimalistic but modern OpenGL drawing for technical applications |
| alecjacobson/computer-graphics-ray-casting |
13 |
|
0 |
0 |
almost 6 years ago |
0 |
|
6 |
|
C++ |
| Computer Graphics Assignment about Ray Casting |