| hexus/phaser-arcade-slopes |
120 |
|
2 |
3 |
over 4 years ago |
9 |
August 17, 2021 |
7 |
mit |
JavaScript |
| :triangular_ruler: A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine |
| nkholski/phaser-grid-physics |
107 |
|
0 |
0 |
about 6 years ago |
0 |
|
6 |
mit |
JavaScript |
| The Grid Physics plugin is to Arcade physics what Arcade physics is to MatterJS. |
| wiserim/phaser-raycaster |
75 |
|
0 |
2 |
over 2 years ago |
27 |
August 15, 2023 |
2 |
mit |
JavaScript |
| Raycasting plugin for Phaser 3. Documentation: |
| mikewesthad/phaser-matter-collision-plugin |
69 |
|
1 |
2 |
over 4 years ago |
7 |
August 06, 2021 |
0 |
mit |
CSS |
| A plugin for making it easier to manage collisions with Phaser 3 + Matter.js |
| colinvella/phaser-tilemap-plus |
45 |
|
1 |
2 |
over 8 years ago |
20 |
December 10, 2017 |
5 |
mit |
JavaScript |
| Tilemap animations, physics, events and custom property enhancements for Tiled JSON map files |
| luizbills/phaser-behavior-plugin |
34 |
|
0 |
2 |
almost 9 years ago |
7 |
June 15, 2017 |
0 |
mit |
JavaScript |
| Behavior System for Phaser games (1.8KB min+gzip) |
| hexus/phaser-slopes |
28 |
|
1 |
3 |
about 4 years ago |
3 |
March 11, 2022 |
7 |
isc |
JavaScript |
| :triangular_ruler: A Phaser 3 Plugin that smooths out MatterJS Tilemap Layer collisions |
| xjxxjx1017/Destructible-Terrain-With-Phaser |
22 |
|
0 |
0 |
about 6 years ago |
0 |
|
3 |
mit |
TypeScript |
| A phaser implementation of destructible terrain helper library for 2D games. Using quad-tree algorithm, typescript and Phaser 3. |
| hexus/phaser-sat-example |
14 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
|
JavaScript |
| An experiment that uses sat-js with Phaser. |
| VitaZheltyakov/phaser-arcade-circles-plugin |
9 |
|
0 |
0 |
over 9 years ago |
0 |
|
1 |
|
JavaScript |
| This plugin adds circle-collision to Phaser framework |