| egametang/ET |
8,004 |
|
0 |
0 |
about 2 years ago |
0 |
|
59 |
mit |
C# |
| Unity3D Client And C# Server Framework |
| name5566/leaf |
4,572 |
|
1 |
148 |
over 3 years ago |
1 |
October 21, 2022 |
19 |
apache-2.0 |
Go |
| A game server framework in Go (golang) |
| ainilili/ratel |
1,977 |
|
0 |
0 |
about 3 years ago |
0 |
|
13 |
apache-2.0 |
Java |
| 命令行斗地主! |
| mr-kelly/KSFramework |
1,525 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
apache-2.0 |
C# |
| QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload |
| jwpttcg66/NettyGameServer |
1,463 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
gpl-3.0 |
Java |
| 使用netty4.X实现的手机游戏分布式服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑 |
| chukong/quick-cocos2d-x |
1,437 |
|
0 |
0 |
over 8 years ago |
0 |
|
13 |
|
C++ |
| quick-cocos2d-x is a quick framework, based on cocos2d-x. Make mobile games in Lua. |
| channingbreeze/games |
1,336 |
|
0 |
0 |
about 4 years ago |
0 |
|
4 |
mit |
JavaScript |
| 一个基于Phaser的小游戏集合 |
| sniper00/moon |
634 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C++ |
| A lightweight game server framework implemented with Actor Model |
| yicaoyimuys/EgretGameEngine |
377 |
|
0 |
0 |
almost 6 years ago |
0 |
|
4 |
|
TypeScript |
| A game client engine in Egret |
| gdgoldlion/Math-Note-for-Game-Dev |
163 |
|
0 |
0 |
almost 6 years ago |
0 |
|
5 |
|
|
| 系统的,完备的,清晰的整理游戏开发中所使用的数学知识笔记。用于游戏开发者的数学手册。 |