| egametang/ET |
8,004 |
|
0 |
0 |
about 2 years ago |
0 |
|
59 |
mit |
C# |
| Unity3D Client And C# Server Framework |
| liangxiegame/QFramework |
3,773 |
|
0 |
0 |
over 2 years ago |
0 |
|
14 |
mit |
C# |
| Godot/Unity3D System Design Architecture |
| mr-kelly/KSFramework |
1,525 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
apache-2.0 |
C# |
| QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload |
| LingJiJian/uLui |
287 |
|
0 |
0 |
over 8 years ago |
0 |
|
2 |
mit |
C |
| unity3d - advanced control library |
| CatLib/Framework |
277 |
|
0 |
1 |
over 7 years ago |
3 |
February 14, 2018 |
0 |
mit |
C# |
| deprecated, use : https://github.com/CatLib/CatLib |
| tenvick/hugula |
271 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
mit |
C |
| unity3d lua databinding mvvm |
| qingfeng346/Scorpio-CSharp |
221 |
|
0 |
0 |
over 2 years ago |
38 |
March 27, 2023 |
0 |
gpl-3.0 |
C# |
| Unity游戏热更新脚本 |
| honghuachen/Usdk |
169 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
HTML |
| 这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证项目组内任何成员都可以出包,而不需要程序介入。 |
| PlaneZhong/PESocket |
92 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
mit |
C# |
| A C# Network Library. |
| flow119/CQuark |
46 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
C# |
| 西瓜(CQuark)是一个简单的C#语法的脚本解析器。可以用于Unity热更新,支持Windows,iOS,Android |