| recastnavigation/recastnavigation |
6,017 |
|
0 |
0 |
about 2 years ago |
0 |
|
80 |
zlib |
C++ |
| Industry-standard navigation-mesh toolset for games |
| donmccurdy/three-pathfinding |
1,071 |
|
44 |
8 |
about 2 years ago |
28 |
February 10, 2023 |
16 |
mit |
JavaScript |
| Navigation mesh utilities for three.js, based on PatrolJS. |
| naturerobots/mesh_navigation |
423 |
|
0 |
0 |
about 2 years ago |
0 |
|
20 |
bsd-3-clause |
C++ |
| Mesh Navigation Stack |
| ppiastucki/recast4j |
231 |
|
2 |
3 |
about 2 years ago |
27 |
February 18, 2023 |
2 |
zlib |
Java |
| Java Port of Recast & Detour navigation mesh toolset |
| nickjanssen/PatrolJS |
217 |
|
0 |
0 |
over 8 years ago |
0 |
|
3 |
|
JavaScript |
| Navigation mesh toolkit for ThreeJS |
| Kink3d/SimpleTraffic |
173 |
|
0 |
0 |
almost 7 years ago |
0 |
|
4 |
mit |
C# |
| A simple traffic simulation using Unity's Nav Mesh Components. |
| JerryZhou/aoi |
147 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
|
C++ |
| area of interest(AOI), Navigation-Mesh |
| arl/go-detour |
107 |
|
0 |
0 |
over 2 years ago |
3 |
September 21, 2021 |
1 |
zlib |
Go |
| :space_invader: Navigation mesh pathfinding and spatial reasoning library |
| TheSHEEEP/godotdetour |
101 |
|
0 |
0 |
almost 4 years ago |
0 |
|
5 |
mit |
C++ |
| A GDNative implementation of the detour/detourcrowd library for Godot. |
| stevefsp/critterai |
75 |
|
0 |
0 |
about 10 years ago |
0 |
|
4 |
mit |
C# |
| Archive of CAINav Project (Inactive) |