| neuecc/ZeroFormatter |
2,243 |
|
36 |
51 |
about 4 years ago |
44 |
March 01, 2017 |
71 |
mit |
C# |
| Infinitely Fast Deserializer for .NET, .NET Core and Unity. |
| CompleteUnityDeveloper/10-TwinStick-Original |
32 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C# |
| A cross-platform, twin stick control game set in 2.5D as part of The Complete Unity C# Developer 2D (http://gdev.tv/cudgithub). |
| XJINE/Unity_XGUI |
27 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
bsd-3-clause |
C# |
| Utilities to make a lot of IMGUI(OnGUI). It is easy & fast. |
| greghornby/Unity-Type-Based-Event-Manager |
9 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
|
C# |
| An Event Manager script for unity where you register events with Struct/Class types, then trigger them with instances of those Struct/Class types |
| diegosarmentero/vscode-unity-dots |
7 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
gpl-3.0 |
Shell |
| keijiro/unity-midi-receiver-test |
7 |
|
0 |
0 |
over 12 years ago |
0 |
|
0 |
|
C# |
| A sample project for unity-midi-receiver. |
| robotron2084/intvector |
7 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
|
C# |
| A simple class for those who need an integer vector struct for c# gamedev (Unity). |
| Mpaop/Origami_in_Unity |
7 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
|
C# |
| A project that folds paper (meshes) in Unity |
| jeffvella/UnityECSOffsets |
6 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C# |
| Utility to auto-generate an offsets file for 'Internal' protected structs. |
| kp7742/UnityStuff |
5 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
C++ |
| A collection of structs and other useful things for hacking 64 bit iOS Unity games |