| neka-nat/cupoch |
776 |
|
0 |
1 |
over 2 years ago |
39 |
December 09, 2023 |
20 |
mit |
C++ |
| Robotics with GPU computing |
| mattatz/unity-voxel |
665 |
|
0 |
0 |
over 7 years ago |
0 |
|
4 |
mit |
C# |
| Mesh voxelization for Unity. |
| jknightdoeswork/gpu-physics-unity |
313 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
|
C# |
| Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime. |
| CZDanol/AnotherCraft |
207 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
apache-2.0 |
TeX |
| A Minecraft clone demo (master thesis) |
| fzi-forschungszentrum-informatik/gpu-voxels |
166 |
|
0 |
0 |
over 5 years ago |
0 |
|
20 |
other |
C++ |
| GPU-Voxels is a CUDA based library which allows high resolution volumetric collision detection between animated 3D models and live pointclouds from 3D sensors of all kinds. |
| Scrawk/Marching-Cubes-On-The-GPU |
146 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C# |
| A implementation of the marching cubes algorithm on the GPU in Unity. |
| nickgildea/leven |
70 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
unlicense |
C++ |
| Complete source for my experimental voxel engine |
| kctess5/voxelizer |
48 |
|
0 |
0 |
about 10 years ago |
0 |
|
1 |
mit |
C++ |
| A simple mesh voxelizer, GPU accelerated with CUDA |
| cirosantilli/awesome-reinforcement-learning-games |
46 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
|
|
| Ideas for games that serve as interesting vison / spacial / robotics reinforcement learning problems, and how to solve them. |
| stijnherfst/BrickMap |
32 |
|
0 |
0 |
about 4 years ago |
0 |
|
1 |
mit |
C++ |
| A high performance realtime CUDA voxel path tracer |