| apache/servicecomb-mesher |
700 |
|
0 |
0 |
over 4 years ago |
10 |
September 18, 2021 |
18 |
apache-2.0 |
Go |
| A high performance service mesh implementation written in go |
| AdultLink/HoloShield |
356 |
|
0 |
0 |
over 7 years ago |
0 |
|
2 |
mit |
GLSL |
| Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes. |
| edemaine/fold |
277 |
|
3 |
5 |
over 2 years ago |
27 |
June 25, 2023 |
26 |
mit |
CoffeeScript |
| FOLD file format for origami models, crease patterns, etc. |
| admesh/admesh |
184 |
|
0 |
0 |
over 3 years ago |
1 |
February 27, 2018 |
20 |
gpl-2.0 |
C |
| CLI and C library for processing triangulated solid meshes |
| elfnor/mesh_maze |
158 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Python |
| Blender add-on to generate a maze on any mesh |
| chiefenne/PyAero |
138 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
Python |
| PyAero is an open-source airfoil contour analysis and CFD meshing tool. |
| olson-sean-k/plexus |
136 |
|
2 |
1 |
over 2 years ago |
12 |
March 01, 2019 |
14 |
mit |
Rust |
| Polygonal mesh processing. |
| cnr-isti-vclab/3DHOP |
116 |
|
0 |
0 |
about 4 years ago |
0 |
|
3 |
gpl-3.0 |
JavaScript |
| 3D Heritage Online Presenter |
| lihy96/MeshSimplify |
110 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
|
C++ |
| Mesh Simplification based on edge-collapse algorithm |
| nickgildea/ng_mesh |
106 |
|
0 |
0 |
about 9 years ago |
0 |
|
0 |
unlicense |
C++ |
| Fast mesh simplification via edge collapsing |