| openai/multiagent-particle-envs |
1,855 |
|
0 |
0 |
almost 3 years ago |
0 |
|
58 |
mit |
Python |
| Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments" |
| iml-wg/HEPML-LivingReview |
293 |
|
0 |
0 |
over 2 years ago |
0 |
|
14 |
|
TeX |
| Living Review of Machine Learning for Particle Physics |
| matthewcheok/MCFireworksButton |
238 |
|
1 |
0 |
over 11 years ago |
1 |
March 24, 2015 |
1 |
mit |
Objective-C |
| Drop-in button control with with particle effects similar to the Like button in Facebook Paper. |
| tu-rbo/differentiable-particle-filters |
162 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Python |
| Source code and data for the paper "Differentiable Particle Filters: End-to-End Learning with Algorithmic Priors" |
| penn-graphics-research/ziran2020 |
124 |
|
0 |
0 |
almost 5 years ago |
0 |
|
4 |
|
C++ |
| Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM! |
| JAGJ10/PositionBasedFluids |
52 |
|
0 |
0 |
over 9 years ago |
0 |
|
2 |
|
C++ |
| RobPo/Paperino |
29 |
|
0 |
0 |
over 6 years ago |
0 |
|
5 |
bsd-3-clause |
C++ |
| An E-Paper display library for the Particle & Arduino family. |
| ttnghia/RealTimeFluidRendering |
28 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
|
C++ |
| Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering". |
| neuroailab/physics_prediction |
25 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
Python |
| Codes for paper "Flexible Neural Representation for Physics Prediction". |
| DanuserLab/u-track3D |
22 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-3.0 |
MATLAB |
| Multiple particle tracking in dense 3D particle fields complemented with dynamic regions of interest and trackability inferences for the automated exploration of large volumetric sequences. |