| unconed/shadergraph |
683 |
|
0 |
2 |
over 3 years ago |
1 |
May 22, 2020 |
2 |
other |
JavaScript |
| Functional GLSL Linker |
| martin-pr/possumwood |
206 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
mit |
C++ |
| Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user. |
| leops/rasen |
31 |
|
1 |
1 |
about 6 years ago |
7 |
April 21, 2018 |
2 |
mit |
Rust |
| Generate SPIR-V bytecode from an operation graph |
| cdgiessen/VulkanRenderer |
24 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
|
C++ |
| Personal repo for learning the vulkan graphics api |
| praxis-live/pxg |
24 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
|
| Custom component and sub-graph repository for Praxis LIVE (www.praxislive.org) |
| emnh/glsl-graph |
20 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
|
Clojure |
| WebGL GPGPU Graph Layout |
| SylvainDeker/Shader-Graph |
5 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
other |
C++ |
| Shader node editor aimed at GLSL code generation |