| sta/websocket-sharp |
5,379 |
|
339 |
100 |
over 2 years ago |
11 |
July 03, 2016 |
550 |
mit |
C# |
| A C# implementation of the WebSocket protocol client and server |
| zfoo-project/zfoo |
1,580 |
|
0 |
6 |
about 2 years ago |
6 |
October 22, 2023 |
17 |
apache-2.0 |
Java |
| 💡Extremely fast enterprise server framework, can be used in RPC, game server, web server. |
| endel/NativeWebSocket |
949 |
|
0 |
0 |
over 2 years ago |
0 |
|
48 |
other |
C# |
| 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP) |
| psygames/UnityWebSocket |
733 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C# |
| :whale: The Best Unity WebSocket Plugin for All Platforms. |
| sniper00/moon |
634 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C++ |
| A lightweight game server framework implemented with Actor Model |
| yukuyoulei/ILRuntime_HotGames |
380 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
C# |
| 基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。 |
| floatinghotpot/socket.io-unity |
342 |
|
0 |
0 |
almost 8 years ago |
0 |
|
37 |
|
|
| socket.io client for Unity, power game client with node.js back-end |
| jirihybek/unity-websocket-webgl |
189 |
|
0 |
0 |
about 3 years ago |
0 |
|
9 |
other |
C# |
| Hybrid WebSocket implementation for Unity 3D with support of native and browser client. |
| itisnajim/SocketIOUnity |
186 |
|
0 |
0 |
almost 3 years ago |
0 |
|
11 |
mit |
C# |
| A Wrapper for socket.io-client-csharp to work with Unity. |
| Mazyod/PhoenixSharp |
145 |
|
0 |
0 |
over 2 years ago |
8 |
February 14, 2026 |
5 |
mit |
C# |
| C# Phoenix Channels client. Unity Compatible. |