| ren-yuan/c2.js |
70 |
|
0 |
2 |
over 2 years ago |
8 |
September 24, 2023 |
1 |
mit |
TypeScript |
| JavaScript library for creative coding |
| drounce/PyGEM |
48 |
|
0 |
0 |
over 2 years ago |
14 |
March 08, 2022 |
0 |
mit |
Python |
| benelot/minemonics |
29 |
|
0 |
0 |
almost 4 years ago |
0 |
|
88 |
|
C++ |
| (Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain. |
| 222464/EvolvedVirtualCreaturesRepo |
17 |
|
0 |
0 |
over 13 years ago |
0 |
|
1 |
|
C++ |
| 3DVCE |
| orialb/TimeEvoMPS.jl |
9 |
|
0 |
0 |
almost 6 years ago |
0 |
|
3 |
|
Julia |
| Time evolution algorithms for matrix-product states based on ITensors.jl |
| rbooth200/DiscEvolution |
7 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
gpl-3.0 |
Python |
| A python code to model the evolution of dust and gas in protoplanetary discs. |
| jobovy/kimmy |
6 |
|
0 |
0 |
about 4 years ago |
1 |
April 22, 2020 |
0 |
mit |
Jupyter Notebook |
| Galactic chemical evolution in python |