| djkaty/Il2CppInspector |
1,540 |
|
0 |
0 |
over 4 years ago |
5 |
January 31, 2021 |
43 |
agpl-3.0 |
C |
| Powerful automated tool for reverse engineering Unity IL2CPP binaries |
| TakuKobayashi/UnityCipher |
49 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C# |
| This is Cipher Libraries in Unity, include the AESCipher and RSACipher. |
| coryleach/UnitySaveLoad |
46 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| Quickly Save/Load data in Binary or Json formats, and Encrypt it in Unity |
| neon-age/LocalPreferences |
38 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| Better alternative for Unity's PlayerPrefs |
| shreks7/SqliteForUnity |
20 |
|
0 |
0 |
about 11 years ago |
0 |
|
1 |
|
C# |
| Sqlite3 for Unity with AES encryption |
| shalzuth/ROMEncryption |
19 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
C# |
| Shows encryption of Unity files and LUA assets for Ragnarok Online Mobile |
| Unity-Technologies/UnetEncryptionExample |
18 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
other |
C++ |
| Contains a reference implementation of a native Unet encryption plugin, as well as a very small example Unity project that uses the plugin. |
| mao-test-h/SeekableAesAssetBundle |
16 |
|
0 |
0 |
almost 4 years ago |
0 |
|
1 |
mit |
C# |
| 暗号化済みAssetBundleをLoadFromStreamで復号しつつロードするテスト |
| AriyaGameDevelopers/Bayegan |
10 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
C# |
| Secure PlayerPrefs Library for Unity3D |
| FronkonGames/GameWork-Local-Data |
8 |
|
0 |
0 |
over 3 years ago |
0 |
|
|
mit |
C# |
| Async load / save local data with compression, encryption and integrity check. |