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NOT Simple OpenCL Physically-based Renderer (Path Tracing)
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Project Name Stars Downloads Repos Using This Packages Using This Most Recent Commit Total Releases Latest Release Open Issues License Language
lighttransport/nanort 965 0 0 almost 3 years ago 0 8 mit C++
NanoRT, single header only modern ray tracing kernel.
hoverinc/ray-tracing-renderer 557 1 2 about 4 years ago 43 October 05, 2020 58 mit JavaScript
[UNMAINTAINED] Real-time path tracing on the web with three.js
Friduric/voxel-cone-tracing 489 0 0 almost 8 years ago 0 1 mit C++
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
andrejnau/FlyCube 350 0 0 about 2 years ago 0 3 mit C++
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
middlefeng/NuoModelViewer 288 0 0 over 2 years ago 0 0 bsd-3-clause C++
A simple Wavefront OBJ viewer.
SmallVCM/SmallVCM 238 0 0 over 4 years ago 0 0 other C++
A (not too) small physically based renderer that implements the vertex connection and merging algortihm
shocker-0x15/VLR 202 0 0 almost 4 years ago 0 0 C++
GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7
lighttransport/nanogi 123 0 0 over 8 years ago 0 0 bsd-3-clause C++
A small, reference GI renderer
Witek902/Raytracer 99 0 0 almost 6 years ago 0 0 mit C++
Physically Based Software Renderer
rdinse/VCTGI 54 0 0 about 9 years ago 0 0 gpl-3.0 C
GPU-based real-time global illumination renderer based on voxel cone tracing
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