| ssloy/tinyraytracer |
4,594 |
|
0 |
0 |
almost 3 years ago |
0 |
|
14 |
|
C++ |
| A brief computer graphics / rendering course |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| NVIDIAGameWorks/Falcor |
2,244 |
|
0 |
0 |
over 2 years ago |
0 |
|
28 |
other |
C++ |
| Real-Time Rendering Framework |
| ssloy/tinykaboom |
2,214 |
|
0 |
0 |
about 3 years ago |
0 |
|
2 |
|
C++ |
| A brief computer graphics / rendering course |
| f3d-app/f3d |
2,090 |
|
0 |
0 |
about 2 years ago |
1 |
March 03, 2021 |
167 |
bsd-3-clause |
C++ |
| Fast and minimalist 3D viewer. |
| erichlof/THREE.js-PathTracing-Renderer |
1,759 |
|
0 |
0 |
over 2 years ago |
0 |
|
43 |
cc0-1.0 |
JavaScript |
| Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html |
| gkjohnson/three-gpu-pathtracer |
1,133 |
|
0 |
4 |
about 2 years ago |
16 |
July 21, 2023 |
123 |
mit |
JavaScript |
| Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. |
| LuxCoreRender/LuxCore |
1,078 |
|
0 |
0 |
over 2 years ago |
0 |
|
110 |
apache-2.0 |
C++ |
| LuxCore source repository |
| ospray/ospray |
945 |
|
0 |
0 |
over 2 years ago |
0 |
|
62 |
apache-2.0 |
C++ |
| An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization |
| mikeroyal/Unreal-Engine-Guide |
787 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C++ |
| Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch. |