| sindney/fury3d |
82 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
mit |
C++ |
| A simple but modern graphic engine |
| cschreib/lxgui |
70 |
|
0 |
0 |
over 2 years ago |
0 |
|
10 |
mit |
C++ |
| Portable, real time, modular and data-driven GUI C++ library. |
| gamepopper/Vigilante-Game-Framework |
66 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| 2D/3D C++ game framework written for use with SFML. |
| tizian/particles |
11 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
mit |
C++ |
| Small library for 2D particle effects based on SFML |
| devxkh/FrankE |
10 |
|
0 |
0 |
over 6 years ago |
0 |
|
7 |
mit |
C++ |
| Frankenstein Engine |
| Rahix/pa-visualizer |
10 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
other |
Rust |
| A collection of pulseaudio visualizers written in rust (and python) |
| lxndrdagreat/sfray |
10 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
mit |
C++ |
| Old-school FPS raycast engine written in C++ and using SFML. |
| fabianschuiki/VirtualTerrain |
8 |
|
0 |
0 |
over 13 years ago |
0 |
|
0 |
|
C++ |
| An attempt at rendering earth based on open source geo data enhanced with procedural noise. |
| AdrianKoch3010/MarsBaseEngine |
6 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
mit |
C++ |
| A light-weight 2D game engine using SFML |
| Hopson97/opengl-text |
5 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
C++ |
| Tests to get an text rendering using modern OpenGL and using sf::Font as the font handler |