| lgsvl/simulator |
2,029 |
|
0 |
0 |
about 3 years ago |
0 |
|
625 |
other |
C# |
| A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles |
| stuntrally/stuntrally |
569 |
|
0 |
0 |
over 2 years ago |
0 |
|
24 |
gpl-3.0 |
C++ |
| Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data. |
| ucbdrive/3d-vehicle-tracking |
488 |
|
0 |
0 |
about 5 years ago |
0 |
|
9 |
bsd-3-clause |
Python |
| Official implementation of Joint Monocular 3D Vehicle Detection and Tracking (ICCV 2019) |
| yukitsuji/3D_CNN_tensorflow |
244 |
|
0 |
0 |
almost 7 years ago |
0 |
|
21 |
mit |
Python |
| KITTI data processing and 3D CNN for Vehicle Detection |
| sidewalklabs/sumo-web3d |
141 |
|
0 |
0 |
over 3 years ago |
2 |
June 14, 2018 |
43 |
epl-2.0 |
TypeScript |
| Web-based 3D visualization of SUMO microsimulations using TraCI and three.js. |
| oscarmcnulty/gta-3d-dataset |
112 |
|
0 |
0 |
almost 4 years ago |
0 |
|
3 |
|
Python |
| A dataset of 2D imagery, 3D point cloud data, and 3D vehicle bounding box labels all generated using the Grand Theft Auto 5 game engine. |
| StephenCarlson/MiniHawk-VTOL |
79 |
|
0 |
0 |
about 4 years ago |
0 |
|
13 |
|
|
| Artwork for the MiniHawk VTOL, a 3D-Printed Tricopter/Fixed-wing hybrid aircraft. |
| USC-NSL/CarMap |
51 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
C++ |
| Fast 3D Feature Map Updates for Automobiles |
| stuntrally/stuntrally3 |
42 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
gpl-3.0 |
C++ |
| 3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using latest Ogre-Next. |
| Tobalation/GDCustomRaycastVehicle |
37 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
mit |
GDScript |
| A simple custom raycast vehicle implementation |