| udacity/self-driving-car-sim |
3,627 |
|
0 |
0 |
about 4 years ago |
0 |
|
56 |
mit |
C# |
| A self-driving car simulator built with Unity |
| pcjbird/AssetsExtractor |
421 |
|
0 |
0 |
almost 7 years ago |
0 |
|
6 |
|
Objective-C |
| 『Assets提取工具』是一款OSX平台上用于将Assets.car或xxx.app中打包的png图片、pdf等资源重新提取出来的开发者工具。Assets.car常见于iOS/Mac/Unity等开发中的资源打包。 |
| tawnkramer/sdsandbox |
398 |
|
0 |
0 |
over 3 years ago |
0 |
|
2 |
bsd-3-clause |
C# |
| This provides a sandbox simulator for training a self-driving car. This uses Unity for simulation and Python with Keras and Tensorflow for training. Recently updated to work on Python 3.4+ and Keras 2+ |
| Nition/UnitySkidmarks |
238 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C# |
| A simple skidmark effect generator for Unity3D |
| roboserg/RoboLeague |
229 |
|
0 |
0 |
about 5 years ago |
0 |
|
1 |
other |
C# |
| A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting. |
| MLJejuCamp2017/DRL_based_SelfDrivingCarControl |
222 |
|
0 |
0 |
about 6 years ago |
0 |
|
12 |
|
C# |
| Deep Reinforcement Learning (DQN) based Self Driving Car Control with Vehicle Simulator |
| Jam3/Invisible-Highway |
108 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C# |
| Invisible Highway is an experiment in controlling physical things in the real world by drawing in AR. Simply make a pathway along the floor on your phone and the robot car will follow that path on the actual floor in your room. A custom highway with scenery is generated along the path to make the robots a little more scenic on your phone screen. |
| lordjesus/UnityNEAT |
105 |
|
0 |
0 |
over 6 years ago |
0 |
|
7 |
|
C# |
| Port of SharpNEAT to Unity 4.x and 5.x |
| flyyufelix/donkey_rl |
100 |
|
0 |
0 |
about 6 years ago |
0 |
|
5 |
|
C# |
| Reinforcement Learning Simulator for Donkey Car |
| tetreum/carmechanic |
45 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
|
C# |
| Car Mechanic Simulator mechanics in Unity |