| galacean/runtime |
3,847 |
|
0 |
19 |
about 2 years ago |
278 |
June 21, 2023 |
247 |
mit |
TypeScript |
| A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF. |
| zig-gamedev/zig-gamedev |
2,778 |
|
0 |
0 |
5 months ago |
0 |
|
33 |
mit |
Zig |
| Dev repo for @zig-gamedev libs and sample applications |
| root-project/root |
2,329 |
|
0 |
20 |
about 2 years ago |
16 |
October 24, 2022 |
848 |
other |
C++ |
| The official repository for ROOT: analyzing, storing and visualizing big data, scientifically |
| godlikepanos/anki-3d-engine |
1,193 |
|
0 |
0 |
about 2 years ago |
0 |
|
8 |
other |
C++ |
| AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more |
| davideberly/GeometricTools |
972 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
bsl-1.0 |
C++ |
| A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics. |
| enable3d/enable3d |
855 |
|
0 |
7 |
over 2 years ago |
25 |
October 11, 2023 |
7 |
lgpl-3.0 |
TypeScript |
| 🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3 |
| dasifefe/rust-game-development-frameworks |
460 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
|
|
| List of curated frameworks by the **Game Development in Rust** community. |
| victorfisac/Physac |
334 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C |
| 2D physics header-only library for videogames developed in C using raylib library. |
| hecht-software/box2dweb |
258 |
|
0 |
0 |
over 7 years ago |
0 |
|
37 |
|
JavaScript |
| Automatically exported from code.google.com/p/box2dweb |
| ThePhysicsGuys/Physics3D |
216 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C++ |
| A 3D physics engine |