| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| fogleman/Craft |
10,025 |
|
0 |
0 |
over 2 years ago |
0 |
|
126 |
mit |
C |
| A simple Minecraft clone written in C using modern OpenGL (shaders). |
| olive-editor/olive |
7,604 |
|
0 |
0 |
about 2 years ago |
0 |
|
102 |
other |
C++ |
| Free open-source non-linear video editor |
| dfranx/SHADERed |
4,002 |
|
0 |
0 |
over 2 years ago |
0 |
|
95 |
mit |
C++ |
| Lightweight, cross-platform & full-featured shader IDE |
| crosire/reshade |
3,620 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
bsd-3-clause |
C++ |
| A generic post-processing injector for games and video software. |
| gre/gl-react |
2,835 |
|
0 |
0 |
over 2 years ago |
0 |
|
53 |
mit |
JavaScript |
| gl-react – React library to write and compose WebGL shaders |
| google/angle |
2,723 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
other |
C++ |
| A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. |
| ValveSoftware/ToGL |
1,950 |
|
0 |
0 |
over 10 years ago |
0 |
|
6 |
other |
C++ |
| Direct3D to OpenGL abstraction layer |
| Yalantis/StarWars.Android |
1,926 |
|
0 |
0 |
almost 5 years ago |
1 |
September 22, 2016 |
13 |
mit |
Java |
| This component implements transition animation to crumble view into tiny pieces. |
| eug/awesome-opengl |
1,915 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
|
| A curated list of awesome OpenGL libraries, debuggers and resources. |