| marukrap/RoguelikeDevResources |
589 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
|
| A curated list of roguelike development resources |
| Chris3606/GoRogue |
477 |
|
4 |
5 |
over 2 years ago |
134 |
December 06, 2023 |
27 |
mit |
C# |
| .NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture. |
| kchapelier/procedural-generation |
159 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
|
| A mostly javascript-centric resource / links list on procedural content generation (PCG). |
| krober10nd/SeismicMesh |
101 |
|
0 |
0 |
almost 3 years ago |
32 |
July 18, 2021 |
13 |
gpl-3.0 |
Python |
| 2D/3D serial and parallel triangular mesh generation tool for finite element methods. |
| revk/QR |
58 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
gpl-3.0 |
C |
| IEC18004 (QR) 2D barcode generation library and command line |
| andersevenrud/TileGame |
52 |
|
0 |
0 |
almost 13 years ago |
0 |
|
1 |
|
JavaScript |
| Top-down 2D tile engine with infinite terrain generation (JavaScript) |
| gliderkite/semeion |
52 |
|
0 |
0 |
over 4 years ago |
11 |
January 11, 2022 |
1 |
mit |
Rust |
| A 2D environment simulator, that let's you define the behavior and the shape of your entities, while taking care of dispatching events generation after generation. |
| filipecaixeta/cncwebsim |
27 |
|
0 |
0 |
over 7 years ago |
0 |
|
3 |
|
JavaScript |
| A cnc web simulator |
| wwwtyro/proceduro |
27 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
unlicense |
JavaScript |
| A collection of procedural generation tools in a desktop application. |
| steventroughtonsmith/scenekitgeometry |
22 |
|
0 |
0 |
almost 13 years ago |
0 |
|
0 |
|
Objective-C |
| SceneKit Geometry generation examples - perlin height field & 2D images |