| twostraws/ShaderKit |
593 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
mit |
GLSL |
| A library of fragment shaders you can use in any SpriteKit project. |
| eleev/flappy-fly-bird |
335 |
|
0 |
0 |
almost 3 years ago |
0 |
|
|
bsd-3-clause |
Swift |
| 🐦 Flappy Bird game reincarnation [GameplayKit, SpriteKit, iOS 12+]. |
| jVirus/flappy-fly-bird |
331 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
bsd-3-clause |
Swift |
| 🐦 Flappy Bird game reincarnation [Swift 5.5, GameplayKit, SpriteKit, iOS 12]. |
| eleev/ios-spritekit-shader-sandbox |
76 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
Swift |
| 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders. |
| srdanrasic/R4 |
41 |
|
2 |
0 |
about 12 years ago |
1 |
March 24, 2015 |
0 |
other |
Objective-C |
| Taking Sprite Kit to the next level |
| BigZaphod/TilemapNode |
21 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
mit |
Swift |
| A tile map node for SpriteKit written in Swift |
| matthewreagan/SpriteKitShaders |
17 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
Swift |
| Demo of fragment shaders and SKWarpable with Apple's SpriteKit |
| sarah-j-smith/GradientSpriteKit |
17 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
other |
Swift |
| Example of how to put a gradient over a sprite in SpriteKit. |
| JustinFincher/WWDC19Playground |
17 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
|
Swift |
| WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code! |
| bg2b/RockRats |
7 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
other |
Swift |
| A homage to a classic arcade game |