| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| FyroxEngine/Fyrox |
6,914 |
|
2 |
6 |
about 2 years ago |
25 |
January 07, 2022 |
65 |
mit |
Rust |
| 3D and 2D game engine written in Rust |
| BoomingTech/Piccolo |
5,269 |
|
0 |
0 |
over 2 years ago |
0 |
|
68 |
mit |
C++ |
| Piccolo (formerly Pilot) – mini game engine for games104 |
| QianMo/Game-Programmer-Study-Notes |
3,357 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
|
| :anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding. |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| QianMo/X-PostProcessing-Library |
2,604 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
mit |
C# |
| Unity Post Processing Stack Library | Unity引擎的高品质后处理库 |
| QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook |
2,456 |
|
0 |
0 |
almost 8 years ago |
0 |
|
4 |
gpl-3.0 |
|
| :blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。 |
| hugoam/two |
1,621 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
zlib |
C++ |
| c++ toolkit for rapid development of live graphical apps and games |
| BVE-Reborn/rend3 |
974 |
|
0 |
9 |
about 2 years ago |
14 |
February 12, 2022 |
55 |
apache-2.0 |
Rust |
| Easy to use, customizable, efficient 3D renderer library built on wgpu. |
| nCine/nCine |
950 |
|
0 |
0 |
about 2 years ago |
0 |
|
2 |
mit |
C++ |
| A cross-platform 2D game engine |