| QianMo/X-PostProcessing-Library |
2,604 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C# |
| Unity Post Processing Stack Library | Unity引擎的高品质后处理库 |
| kosua20/herebedragons |
1,682 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| Unity-Technologies/FontainebleauDemo |
824 |
|
0 |
0 |
over 3 years ago |
0 |
|
6 |
|
C# |
| Fontainebleau demo |
| Unity-Technologies/NativeRenderingPlugin |
688 |
|
0 |
0 |
over 2 years ago |
0 |
|
24 |
mit |
C |
| C++ Rendering Plugin example for Unity |
| Unity-Technologies/uaal-example |
658 |
|
0 |
0 |
over 2 years ago |
0 |
|
51 |
other |
Objective-C++ |
| xraxra/IMP |
565 |
|
0 |
0 |
almost 8 years ago |
0 |
|
13 |
|
C# |
| billboard imposter baking for Unity |
| huwb/volsample |
552 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
mit |
C# |
| Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case. |
| candycat1992/NPR_Lab |
530 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
|
GLSL |
| :pencil2: Test some NPR in Unity. |
| Antoshidza/NSprites |
399 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
other |
C# |
| Unity DOTS Sprite Rendering Package |
| Gaolingx/GenshinCelShaderURP |
389 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
ShaderLab |
| 这是一个基于URP的开源仿原神卡通渲染项目 |