| Djdefrag/QualityScaler |
1,519 |
|
0 |
0 |
over 2 years ago |
0 |
|
22 |
mit |
Python |
| QualityScaler - image/video AI upscaler app |
| GPUOpen-Effects/TressFX |
489 |
|
0 |
0 |
over 5 years ago |
0 |
|
33 |
mit |
C++ |
| DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur |
| GPUOpen-Tools/radeon_gpu_analyzer |
384 |
|
0 |
0 |
about 2 years ago |
0 |
|
32 |
mit |
C++ |
| The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL. |
| GPUOpen-Tools/gpu_performance_api |
234 |
|
0 |
0 |
over 2 years ago |
0 |
|
27 |
mit |
C++ |
| GPU Performance API for AMD GPUs |
| libcg/grvk |
207 |
|
0 |
0 |
over 2 years ago |
0 |
|
19 |
zlib |
C |
| Vulkan-based Mantle API implementation |
| Djdefrag/RealScaler |
167 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
mit |
Python |
| RealScaler - image/video AI upscaler app (Real-ESRGAN) |
| GPUOpen-Effects/ShadowFX |
145 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C++ |
| DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering |
| vinjn/awesome-d3d12 |
98 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
|
| Awesome D3D12 ecosystem |
| GPUOpen-LibrariesAndSDKs/ForwardPlus11 |
95 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
C++ |
| AMD Forward+ sample based on DirectX 11 |
| GPUOpen-Effects/DepthOfFieldFX |
60 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C++ |
| DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field |