| m969/EGamePlay |
1,571 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C# |
| 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables. |
| PokemonUnity/PokemonUnity |
1,537 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
bsd-3-clause |
C# |
| A LEGACY Unity project to help build Pokémon-esque RPG games. |
| ylmbtm/GameProject3 |
1,173 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
C++ |
| 游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。 |
| 0x7c13/Pal3.Unity |
659 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
gpl-3.0 |
C# |
| The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传:问情篇) re-implementation using C#/Unity |
| Fydar/RPGCore |
613 |
|
0 |
0 |
over 3 years ago |
0 |
|
22 |
other |
C# |
| RPGCore is a toolkit for producing games and mechanics in C#. |
| AnyRPG/AnyRPGCore |
591 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
mit |
C# |
| Open source Role Playing Game engine for Unity 3D written in C#. |
| delmarle/RPG-Core |
437 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
other |
C# |
| UNITY engine RPG framework |
| Brackeys/RPG-Tutorial |
417 |
|
0 |
0 |
over 5 years ago |
0 |
|
6 |
|
C# |
| The Unity Project for the RPG Tutorial Series! |
| GameGrind/Simple-RPG-in-Unity |
174 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
|
C# |
| Unity project for the Simple RPG series on GameGrind. |
| UnityRPG/1-Character-Movement |
74 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
mit |
C# |
| The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub |