| pixijs/pixijs |
41,799 |
|
1,719 |
1,115 |
about 2 years ago |
222 |
December 07, 2023 |
243 |
mit |
TypeScript |
| The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. |
| tangrams/tangram |
2,069 |
|
26 |
11 |
over 3 years ago |
30 |
December 13, 2020 |
81 |
mit |
JavaScript |
| WebGL map rendering engine for creative cartography |
| McNopper/OpenGL |
1,888 |
|
0 |
0 |
almost 4 years ago |
0 |
|
2 |
apache-2.0 |
C |
| OpenGL 3 and 4 with GLSL |
| tobspr/RenderPipeline |
929 |
|
0 |
0 |
over 2 years ago |
0 |
January 16, 2016 |
32 |
other |
Python |
| Physically Based Shading and Deferred Rendering for the Panda3D game engine |
| BrutPitt/glChAoS.P |
685 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
bsd-2-clause |
C++ |
| 3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime |
| shader-park/shader-park-core |
629 |
|
0 |
1 |
over 2 years ago |
59 |
September 07, 2023 |
40 |
mit |
JavaScript |
| A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark |
| candycat1992/NPR_Lab |
530 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
|
GLSL |
| :pencil2: Test some NPR in Unity. |
| Ershany/Arcane-Engine |
504 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C++ |
| 3D C/C++ Game Engine - Created By Brady Jessup |
| polygonjs/polygonjs |
489 |
|
0 |
15 |
about 2 years ago |
395 |
December 10, 2023 |
6 |
mit |
TypeScript |
| node-based WebGL design tool |
| QianMo/GPU-Gems-Book-Source-Code |
464 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
C++ |
| :cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 |