| englercj/phaser-tiled |
272 |
|
7 |
6 |
about 7 years ago |
17 |
June 21, 2017 |
18 |
mit |
JavaScript |
| A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor. |
| hexus/phaser-arcade-slopes |
120 |
|
2 |
3 |
over 4 years ago |
9 |
August 17, 2021 |
7 |
mit |
JavaScript |
| :triangular_ruler: A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine |
| grapefruitjs/grapefruit |
106 |
|
0 |
6 |
over 11 years ago |
2 |
February 13, 2014 |
26 |
mit |
JavaScript |
| Outdated, I recommend you use photonstorm/phaser instead! |
| B3L7/phaser3-tilemap-pack |
85 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
JavaScript |
| Phaser 3 Project Template with Webpack, Tilemap, and Asset Pack |
| colinvella/phaser-tilemap-plus |
45 |
|
1 |
2 |
over 8 years ago |
20 |
December 10, 2017 |
5 |
mit |
JavaScript |
| Tilemap animations, physics, events and custom property enhancements for Tiled JSON map files |
| Jerenaux/chunks_tutorial |
40 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
mit |
JavaScript |
| Small demo showing how to load and manage tilemap chunks on the fly with Phaser 3 |
| marcus-robinson/chunk-map |
40 |
|
0 |
0 |
about 10 years ago |
0 |
|
1 |
mit |
JavaScript |
| JavaScript implementation of a procedurally generated, chunked 2D tilemap using the Phaser game engine. |
| hexus/phaser-slopes |
28 |
|
1 |
3 |
about 4 years ago |
3 |
March 11, 2022 |
7 |
isc |
JavaScript |
| :triangular_ruler: A Phaser 3 Plugin that smooths out MatterJS Tilemap Layer collisions |
| jamessimo/RimMap |
19 |
|
0 |
0 |
about 3 years ago |
0 |
|
19 |
|
JavaScript |
| A map viewer for RimWorld in HTML5 (Phaser) |
| Osmose/phaser-tiled-json-external-loader |
14 |
|
0 |
0 |
over 5 years ago |
0 |
|
1 |
mit |
JavaScript |
| Tiled JSON tilemap loader for Phaser that supports external tilemaps. |