| meshula/OpenSteer |
232 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
other |
C++ |
| OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation. |
| zc-alexfan/arctic |
175 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
other |
Python |
| This is a repository for downloading, processing, visualizing, and training models on the ARCTIC dataset. |
| Eigenbahn/ai-dungeon-cli |
105 |
|
0 |
0 |
over 5 years ago |
11 |
August 25, 2020 |
5 |
mit |
Python |
| :european_castle: A cli client to play.aidungeon.io |
| diStyApps/VisionCrafter |
102 |
|
0 |
0 |
over 2 years ago |
0 |
|
12 |
|
Python |
| Craft your visions |
| UnrealCourse/05_TestingGrounds |
90 |
|
0 |
0 |
over 7 years ago |
0 |
|
6 |
mit |
C++ |
| A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC) http://gdev.tv/urcgithub |
| pauzii/PhaseBetweener |
84 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
|
C++ |
| Creating animation sequences between sparse key frames using motion phase features. |
| Sharpiless/Easy-AnimeGAN |
83 |
|
0 |
0 |
over 4 years ago |
0 |
|
4 |
|
Python |
| From https://github.com/TachibanaYoshino/AnimeGAN, easier for a demo |
| CompleteUnityDeveloper/09-ZombieRunner-Original |
59 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C# |
| First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub) |
| jama1017/OKAI |
56 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
gpl-3.0 |
HTML |
| OKAI - An Interactive Introduction to Artificial Intelligence (AI) |
| wesleywh/GameDevRepo |
42 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C# |
| Free Unity C# Script library used to make a full Unity3d game. |