| OrdinaryMagician/swwmgz_m |
35 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
GLSL |
| Codename: Demolitionist. An ambitious GZDoom gameplay mod featuring non-stop over-the-top action, crazy guns, and a cute, sassy robot protagonist, as well as lots of LORE. (Formerly known as SWWM GZ) |
| iwalton3/default-shader-pack |
31 |
|
0 |
0 |
about 3 years ago |
0 |
|
3 |
other |
GLSL |
| Preconfigured set of MPV shaders and configurations for MPV Shim media clients. |
| TianZerL/ACNetGLSL |
17 |
|
0 |
0 |
almost 5 years ago |
0 |
|
1 |
mit |
GLSL |
| ACNet (Anime4KCPP Net) re-implemented in GLSL for real-time anime upscaling |
| yeataro/TD-Anime4K |
13 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
GLSL |
| Implementation of Anime4K in TouchDesigner. |
| Francesco149/AnimuEyes |
9 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
unlicense |
GLSL |
| procedural anime eyes shader for godot |
| Communist02/AnimePlayer |
8 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
GLSL |
| Video player with the function of improving the quality of the hand-drawn image using the high-performance scaling algorithm of Anime4K |
| shadow578/Anime4kSharp |
8 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C# |
| Anime4K implemented in C# (with explanation) |