| stuntrally/stuntrally |
569 |
|
0 |
0 |
over 2 years ago |
0 |
|
24 |
gpl-3.0 |
C++ |
| Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data. |
| andrewssobral/simple_vehicle_counting |
419 |
|
0 |
0 |
about 6 years ago |
0 |
|
19 |
|
C++ |
| Vehicle Detection, Tracking and Counting |
| ahmetozlu/vehicle_counting_hog_svm |
78 |
|
0 |
0 |
over 8 years ago |
0 |
|
3 |
mit |
C++ |
| Vehicle Detection, Tracking and Counting by SVM with HOG Features with OpenCV |
| eclipse/kuksa.val |
77 |
|
0 |
0 |
about 2 years ago |
10 |
September 08, 2022 |
67 |
apache-2.0 |
Rust |
| kuksa.val |
| chalmers-revere/opendlv |
73 |
|
0 |
0 |
almost 3 years ago |
0 |
|
2 |
gpl-3.0 |
CMake |
| OpenDLV - A modern microservice-based software ecosystem powered by libcluon to make vehicles autonomous. |
| stuntrally/stuntrally3 |
42 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
gpl-3.0 |
C++ |
| 3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using latest Ogre-Next. |
| vignif/carla-parking |
27 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
CMake |
| carla simulator for autonomous driving research |
| xarray/osgPhysX |
26 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
lgpl-3.0 |
C++ |
| Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later) |
| rticommunity/rticonnextdds-usecases-automotive |
12 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
|
CMake |
| This use case shows how Connext DDS can be used by Autonomous Vehicle developers to leverage RTI’s extensive experience with autonomous robotics, safety-critical systems and state-of-the-art architectures to simplify development, design and integration. |
| Tsinghua-OpenICV/OpenICV |
11 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
C++ |