| MarilynDafa/Bulllord-Engine |
531 |
|
0 |
0 |
over 5 years ago |
0 |
|
6 |
mit |
C |
| lightspeed lightweight elegant game engine in pure c |
| skui-org/skui |
280 |
|
0 |
0 |
about 4 years ago |
0 |
|
10 |
mit |
C++ |
| Skia-based C++ UI framework |
| PacktPublishing/Qt-5-and-OpenCV-4-Computer-Vision-Projects |
168 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
mit |
C++ |
| Qt 5 and OpenCV 4 Computer Vision Projects, published by Packt |
| ysyesilyurt/Metu-CENG |
22 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
Jupyter Notebook |
| All the homeworks, studies and projects I've done at Metu-CENG |
| adamlwgriffiths/Pyglet |
22 |
|
0 |
0 |
over 13 years ago |
0 |
|
0 |
bsd-3-clause |
Python |
| Fork of Pyglet to provide OpenGL Core functionality on Mac OS-X. Please use the official repository unless you require these changes. |
| Piansu/VideoEffcets |
17 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
Objective-C |
| 视频特效、后期处理 |
| LuaDist/luaglut |
12 |
|
0 |
0 |
about 13 years ago |
0 |
|
0 |
mit |
C |
| GLUT and OpenGL bindings for Lua |
| daemyung/ogl_to_vlk |
12 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C++ |
| Vulkan Tutorials For OpenGL Developers |
| mortennobel/QtOpenGL3.2Core |
11 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
|
C++ |
| An example of creating an OpenGL 3.2 core profile context using Qt 4.8 crossplatform |
| akosma/Lorenz |
10 |
|
0 |
0 |
about 16 years ago |
0 |
|
0 |
other |
Objective-C |
| iPhone OS + Mac OS X (app + screen saver) implementation in OpenGL ES 1.1 of the Lorenz Attractor |