| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| antonpup/Aurora |
1,755 |
|
0 |
0 |
over 3 years ago |
0 |
|
655 |
mit |
C# |
| Unified lighting effects across multiple brands and various games. |
| MattFiler/OpenCAGE |
215 |
|
0 |
0 |
over 2 years ago |
11 |
January 08, 2023 |
58 |
mit |
C# |
| A modding toolkit for Alien: Isolation that gives access to scripting, assets, configurations, and behaviour trees. |
| Shervanator/Engine |
182 |
|
0 |
0 |
over 7 years ago |
0 |
|
14 |
gpl-3.0 |
C++ |
| A basic cross-platform 3D game engine |
| twohyjr/Metal-Game-Engine-Tutorial |
138 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
|
Swift |
| The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api |
| rjewson/glazejs |
97 |
|
0 |
0 |
over 3 years ago |
0 |
|
18 |
|
TypeScript |
| A high performance 2D game engine built in Typescript |
| DerSchmale/helixjs |
80 |
|
0 |
2 |
about 7 years ago |
24 |
December 31, 2018 |
0 |
mit |
JavaScript |
| A Javascript 3D game engine. |
| graphitemaster/neothyne |
56 |
|
0 |
0 |
over 9 years ago |
0 |
|
18 |
mit |
C++ |
| Engine and game |
| bitbrain/braingdx |
55 |
|
1 |
1 |
almost 6 years ago |
89 |
October 08, 2018 |
56 |
apache-2.0 |
Java |
| :video_game: Game jam framework based on libgdx. |
| MartB/RETC |
51 |
|
0 |
0 |
almost 7 years ago |
0 |
|
3 |
gpl-3.0 |
C++ |
| An application used to convert razer effects to multiple output sdks. |